Game Art
works made mainly in Godot game engine

Mixed Environments
works combining different languages and software like Blender, Godot, Processing and SuperCollider

Sound Image
works that use visual reactivity to sound data in Processing and Blender, and works that connect visual elements from Processing to virtual instruments via MIDI messages

Image collision
videos made in Processing implementing image mapping techniques and physical elements to create collision effects between image clippings

Image Raster
videos made implementing rasterization techniques, mainly from Processing

Data Visualization
videos produced from visualizing data from .csv files in Processing

Morph Models
videos made from distorted, morph 3D mesh models, like buildings and characters, using Processing

computer vision
videos made implementing Computer Vision (OpenCV) algorithms in Prossing and openFrameworks

Fluids
videos made exploring fluid simulation algorithms in Processind and Blender
